This ebook covers the following chapters
- Chapter 1 The 3D standard sheet
- Chapter 2 Extruded 3D models
- Chapter 3 The UCS and 3D coordinate
- Chapter 4 Creating a 3D wire-frame m
- Chapter 5 The UCS
- Chapter 6 The modify commands wit
- Chapter 7 Dimensioning in 3D
- Chapter 8 Hatching in 3D
- Chapter 9 Tiled viewports
- Chapter 10 3D views (Viewpoint)
- Chapter 11 Model space and paper spa
- Chapter 12 New 3D multiple viewport
- Chapter 13 Surface modelling
- Chapter 14 3DFACE and PFACE
- Chapter 14 3DFACE and PFACE
- Chapter 15 3DMESH
- Chapter 16 Ruled surface
- Chapter 17 Tabulated surface
- Chapter 18 Revolved surface
- Chapter 19 Edge surface
- Chapter 20 3D polyline
- Chapter 21 3D objects
- Chapter 22 3D geometry command
- Chapter 23 Blocks and Wblocks in
- Chapter 24 Dynamic viewing
- Chapter 25 Viewport specific layers
- Chapter 26 Shading and 3D orbit
- Chapter 27 Introduction to solid modelling
- Chapter 28 The basic solid primitives
- Chapter 29 The swept solid primitives
- Chapter 30 Boolean operations and composite solids
- Chapter 31 Composite model 1 – a machine support
- Chapter 32 Composite model 2 – a backing plate
- Chapter 33 Composite model 3 – a flange and pipe
- Chapter 34 The edge primitives
- Chapter 35 Solids editing
- Chapter 36 Regions
- Chapter 37 Inquiring into solids
- Chapter 38 Slicing and sectioning solid models
- Chapter 39 Profiles and true shapes
- Chapter 40 Dimensioning in model and paper space
- Chapter 41 A detailed drawing 267
- Chapter 42 Blocks, wblocks and external references 273
- Chapter 43 The setup commands 286
- Chapter 44 The final composite 295
- Chapter 45 Rendering 302
- Chapter 46 Publishing to the web 312
- Chapter 47 Students’ models 316
- Activities 323
- Index